We’ve had our fair share of VR these days, we’ve played just about everything, and have begun to toy with making things for ourselves. VR is a known to us, but even so, we're still floored every time we pull the Rift over our field of view. That sensation of being transported just doesn’t go away. When we watch our friends, coworkers, or family step in for themselves - we’re as glued to the monitor as they are to the Rift. We live vicariously through their experience. When they’re in awe, we’re equally excited. With The Rift, whatever we see in our virtual world gets projected onto our monitors and our TVs for all to see. It allows others to be there with you, cheering you on as you float through zero gravity, shred the perfect guitar solo, or making fun of you when you fail to shoot that Wild West zombie ducking behind the saloon bar.
Contrary to popular belief, VR can be a social sport.
Rift transforms your reality; Touch lets you manipulate it.
The transformation affects the audience as much as the player.