Developing for Multiple AR Platforms
Developing an AR app for both iOS and Android meant taking advantage of both AR Kit on iOS and AR Core on Android. When we started this project, the two development kits had only been out a couple months. Our pipeline had our modeling and texturing team creating a photorealistic model of the dragster and then handing off to the implementation team on both platforms.
We developed a user experience for placing AR content that was quick and intuitive. Once the dragster was placed in your world, you could scale to fit or blow it all the way up to its actual scale. These things are much larger than you would think. An exploded view of the dragster reveals all the pieces that go into it including engines and electronics. Corresponding media was attached to hotspots around the dragster for additional information.