We collectively settled on a narrative approach, giving the map a backstory that explains why the land is split in two. The visuals tease the features of the map from one visual cue to the next, without giving away too much. Riot decided early on that they didn’t want this to be a gameplay edit, rather an abstraction of the map that suggested the areas to the fans. Working with our team of illustrators, we nailed VALORANT’s painterly visual style, using CG elements, original concept art, and painted-over map captures that sprung to life through camera mapping techniques.
The visualized moments are fluid: a beautifully engineered bullet spirals across the screen, a Radianite reactor explodes as the core emits a twisted, electric energy, the desolation of sands brushing over a defunct satellite dish. There’s an air of mystique that’s prevalent, tossing fans a bone while still leaving them hungry for more.