CG Modeler/Generalist


Responsibilities for our CG Modeler include hard surface, environment, organic, and character 3D modeling from concept to final “production ready” models complete with textures. Must be able to work quickly in a fast paced environment. Additional generalist skills such as animating, lighting, compositing, etc. are, of course, a plus! 

Key skills / software: Maya, Zbrush or Mudbox, Substance Painter


Please email your resume (PDF only) and portfolio (URL) to