Responsibilities for our Lighting / Look Development Artist include working with creative leads to set the initial look of projects and continuing to refine said look through production. Must be comfortable working within a team to produce high quality VFX imageries in a fast-paced commercial environment.
Key skills / software: Maya (Vray/Octane/Redshift), Substance Painter
Secondary skills / software: Nuke for test comps of your work
Please email your resume (PDF only) and portfolio (URL) to firstname.lastname@example.org.